Миссия в поисках лаборатории Х, сдание забитый Монолитовцами, при встрече с ними и перестрелка игру Крашнуло.
signal 11 (Segmentation fault), code 1, fault addr 0x0, thread 31957
at pc 0006b8a0 libc.so
lr pc 02973bf4 libmain.so (_ZN20CSoundRender_Emitter5startERK11resptr_coreI6CSound16resptrcode_soundEjf+696)
#00 pc 02976838 libmain.so (_ZN18CSoundRender_Scene6i_playER11resptr_coreI6CSound16resptrcode_soundEjf+416)
#01 pc 02976a24 libmain.so (_ZN18CSoundRender_Scene16play_no_feedbackER11resptr_coreI6CSound16resptrcode_soundEP11IGameObjectjfP8_vector3IfEPfSA_P8_vector2IfE+452)
#02 pc 01ed6948 libmain.so (_Z16TContactShotMarkI10EffectParsEvPN3CDB3TRIEP12dContactGeom+764)
#03 pc 02931a84 libmain.so (_ZN17dcTriListCollider13dSortedTriBoxEPKfS1_S1_PN3CDB3TRIEfP6dxGeomS6_iP12dContactGeomi+1084)
#04 pc 0292d7f0 libmain.so (_ZN17dcTriListCollider10CollideBoxEP6dxGeomiP12dContactGeomi+6000)
#05 pc 029311f8 libmain.so (_Z11dCollideBTLP6dxGeomS0_iP12dContactGeomi+88)
#06 pc 02937050 libmain.so (dCollide+128)
#07 pc 0293f1b8 libmain.so (_Z17dCollideTransformP6dxGeomS0_iP12dContactGeomi+136)
#08 pc 029388b4 libmain.so
#09 pc 02939120 libmain.so (_ZN13dxSimpleSpace8collide2EPvP6dxGeomPFvS0_S2_S2_E+172)
#10 pc 0293878c libmain.so
#11 pc 029388b4 libmain.so
#12 pc 02939120 libmain.so (_ZN13dxSimpleSpace8collide2EPvP6dxGeomPFvS0_S2_S2_E+172)
#13 pc 0293878c libmain.so
#14 pc 02937050 libmain.so (dCollide+128)
#15 pc 02925090 libmain.so
#16 pc 02925c8c libmain.so (_Z13CollideStaticP6dxGeomP9CPHObject+116)
#17 pc 029061b8 libmain.so (_ZN9CPHObject7CollideEv+540)
#18 pc 02921278 libmain.so (_ZN8CPHWorld4StepEv+196)
#19 pc 02920fa4 libmain.so (_ZN8CPHWorld7OnFrameEv+428)
#20 pc 0188d0a8 libmain.so
#21 pc 0188ca74 libmain.so (_ZN13CRenderDevice9FrameMoveEv+624)
#22 pc 0188c318 libmain.so (_ZN13CRenderDevice12ProcessFrameEv+360)
#23 pc 01811344 libmain.so (_ZN12CApplication3RunEv+236)
#24 pc 017e0e4c libmain.so (SDL_main+220)
#25 pc 001063d0 libSDL2.so (Java_org_libsdl_app_SDLActivity_nativeRunMain+712)
#26 pc 010b51f4 boot.oat
#27 pc 0000412802084050
x0 0000000000000000 x1 0000000000000000 x2 00000000000044e8 x3 0000000000000000
x4 00000000000044e8 x5 1f666d686d717473 x6 1f666d686d717473 x7 7f7f7f7f7f7f7f7f
x8 953ce3a03adae942 x9 953ce3a03adae942 x10 000000003b9ac9ff x11 0000000000000000
x12 000000006ad62f71 x13 000000007fffffff x14 00000000019f971c x15 0000010fe1afbca0
x16 0000006e74c68f98 x17 000000728eaee800 x18 0000006e5b8b0000 x19 0000006fef754ca0
x20 0000000000000000 x21 0000000000000000 x22 00000000000044e8 x23 00000000000044e8
x24 0000000000000000 x25 00000000000044e8 x26 0000000000000000 x27 0000006e5c76e740
x28 0000000000000000 x29 0000006e5c76caf0 x30 0000006e7463fbf4 sp 0000006e5c76cae0
Последние строки лога:
/storage/emulated/0/Download/S.T.AL.K.E.R shadow of Chernobyl/openxray/appdata/logs/openxray_stalker.log
- aim assist: 5 s — a target 0% of the time, turn up to 0.0 deg/s, 0.0 deg in all
- aim assist: 5 s — a target 0% of the time, turn up to 0.0 deg/s, 0.0 deg in all
- mobile sprint on
- aim assist: 5 s — a target 0% of the time, turn up to 0.0 deg/s, 0.0 deg in all
~ long frame 177 ms (game): move 42 render 8 present 13 | sched 526/23 upd 282/2 lua 1/0 luagc 1/0 r1light 2/1 r1shadow 2/0 r1proj 1/0 | sched:sim_default_monolith_29207 2; sched:sim_default_zombied_19289 2; - aim assist: 5 s — a target 0% of the time, turn up to 0.0 deg/s, 0.0 deg in all
- aim assist: [sim_default_monolith_19246] 3.7 m, off 12.73 (x -10.51 y 7.18) body 4.34 deg, zone 0.01, range 1.00, in zone 1, release 1.00, turn 10.4 deg/s finger
- aim assist: 5 s — a target 1% of the time, turn up to 10.4 deg/s, 0.5 deg in all
- aim assist: [sim_default_monolith_19246] 3.6 m, off 0.23 (x -0.01 y 0.23) body 4.41 deg, zone 1.00, range 1.00, in zone 2, release 1.00, turn 0.7 deg/s finger
- aim assist: [sim_default_monolith_19246] 3.6 m, off 0.31 (x -0.14 y 0.28) body 4.44 deg, zone 1.00, range 1.00, in zone 2, release 1.00, turn 0.7 deg/s finger
- aim assist: [sim_default_monolith_19246] 3.6 m, off 0.29 (x -0.24 y 0.17) body 4.43 deg, zone 1.00, range 1.00, in zone 2, release 1.00, turn 1.0 deg/s finger
- aim assist: [sim_default_monolith_19246] 3.6 m, off 0.18 (x 0.02 y 0.17) body 4.43 deg, zone 1.00, range 1.00, in zone 2, release 1.00, turn 0.0 deg/s
- aim assist: [sim_default_monolith_19246] 3.6 m, off 0.17 (x -0.01 y 0.17) body 4.42 deg, zone 1.00, range 1.00, in zone 2, release 1.00, turn 0.0 deg/s zoom
- aim assist: 5 s — a target 100% of the time, turn up to 31.9 deg/s, 8.7 deg in all
- aim assist: [sim_default_monolith_19246] 3.6 m, off 0.24 (x -0.16 y -0.18) body 4.43 deg, zone 1.00, range 1.00, in zone 2, release 1.00, turn 0.9 deg/s finger zoom
! SV:ge_destroy: [9248] not found on server - aim assist: [sim_default_monolith_19234] 5.2 m, off 6.19 (x -6.11 y -1.02) body 3.09 deg, zone 0.23, range 1.00, in zone 1, release 1.00, turn 3.3 deg/s EASE finger fire zoom
- aim assist: [sim_default_monolith_19234] 6.9 m, off 0.17 (x 0.07 y 0.15) body 2.31 deg, zone 1.00, range 1.00, in zone 1, release 1.00, turn 1.0 deg/s finger fire zoom
! SV:ge_destroy: [9236] not found on server - aim assist: 5 s — a target 54% of the time, turn up to 35.2 deg/s, 13.0 deg in all
- aim assist: [sim_default_monolith_29207] 5.9 m, off 7.63 (x 7.59 y 0.78) body 2.72 deg, zone 0.43, range 1.00, in zone 1, release 1.00, turn 17.9 deg/s finger
- aim assist: 5 s — a target 7% of the time, turn up to 17.9 deg/s, 3.3 deg in all
- aim assist: [sim_default_monolith_29207] 4.2 m, off 3.00 (x -3.00 y 0.05) body 3.81 deg, zone 1.00, range 1.00, in zone 2, release 1.00, turn 6.0 deg/s finger fire
! SV:ge_destroy: [9209] not found on server
! SV:ge_destroy: [9221] not found on server